The most comprehensive solution for teaching programming, robotics and 3D design

The most comprehensive solution for teaching programming, robotics and 3D design

The most comprehensive solution for teaching programming, robotics and 3D design

Request a free demo >

Transform your school’s digital and technological competences

bMaker School is a complete solution with everything that teachers and students need for exploring robotics, programming and 3D design, including an interactive platform, 100% digital content and classroom materials. It is the most comprehensive way to prepare your students for the future!

Computational thinking

Programming

Robotics

3D design

Mobile apps

Computational thinking

Robotics

Programming

3D design

Mobile apps

Interactive platform

100% digital, gamified, and equipped with a complete classroom management system.

Fun and gamified

The platform allows them to work through the activities, check the status of their projects and consult their marks and awards, in addition to many other features that support their learning.

A powerful classroom management tool

Managing classes and teaching these subjects is easy, even without any previous experience! Teachers can create classes and groups, check and correct work, evaluate students using rubrics, award and remove stars, and much more. They also have access to additional support information, such as a tutorials section, solutions, lists of competences and objectives for each project, and teaching guides.

Age-adapted

The platform uses an “all together” model (with the digital whiteboard) for lower levels and an individual or group-based model for upper levels.

No need for students to register

Students connect using codes from the teacher.

Attended classes or online

Teachers can combine both options or switch from one to the other whenever they wish.

Integrated tools

Work directly with Bitbloq, Scratch and App Inventor on the platform.

Digital content

The content adapts to the pace of each class, ensuring sequential learning and continuity throughout the entire compulsory school curriculum.

A new adventure at each level

Introductory level

Students take their first steps with computational thinking, electronics and mechanics.
1 course
3 projects per course
10 sessions per project

Nivel intermedio

Students learn 3D design and how to use the main programming and robotics tools.
3 courses
6 projects per course
5 sessions per project

Nivel avanzado

They explore robotics, web development and mobile app programming, and develop their entrepreneurial skills.
1 course
6 projects per course
5 sessions per project

Recomended for Primary 3

You are Makers!

Introduction to programming and robotics

INTRODUCTORY LEVEL

Available in English!

Recomended for Primary 4 and 5

Beyond the Solar System

Programming and robotics

Available in English!

Recomended for Primary 5 and 6

Time travel

Programming and robotics

Available in English!

Recomended for Primary 6 and Secondary 1

Designing the Future

3D design

INTERMEDIATE LEVEL

Available in English!

Recommended for Secondary 1-3

Technological Excellence

Robotics and mobile app design

ADVANCED LEVEL

Recomended for Primary 3

You are makers!

Introduction to programming and robotics

INTRODUCTORY LEVEL

Available in English!

Recomended for Primary 4 and 5

Beyond the Solar System

Programming and robotics

Available in English!

Recomended for Primary 5 and 6

Time Travel

Programming and robotics

Available in English!

Recomended for Primary 6 and Secondary 1

Designing the Future

3D design

INTERMEDIATE LEVEL

Available in English!

Recommended for Secondary 1-3

Technological Excellence

Robotics and mobile app design

ADVANCED LEVEL

INTRODUCTORY LEVEL

INTERMEDIATE LEVEL

ADVANCED LEVEL

Classroom materials

Structured by level and adapted to support students’ progress.

Zum Kit Junior

A simple and safe kit for children aged 8 to 12 years. The protective casing on the components keeps them safe from knocks and blows. Modular connectors allow cables to be connected and disconnected easily. Hook-and-loop tape allows students to connect sensors and actuators as they wish. Unlike other kits, with Zum Kit Junior students can create hundreds of different solutions. The only limit is their own creativity. 

Zum Kit Advanced

This easy-to-use, resistant and safe kit is suited to children aged 11+. The board components and electronics are visible, meaning students gain more in-depth technical knowledge. This isn’t a game. This is real electronics. 

Support and follow-up

It’s easy to bring bMaker School into your classroom, but our year-round support service makes it even easier. Our team is with you from the start of the school year to provide personal support and address all your queries. Supporting teachers in this way means we can see how their needs change. That’s why bMaker School is constantly evolving to ensure it remains the most useful solution for teachers and students alike.

bMaker methodology

With bMaker School, students go from being technology users to technology creators. They develop their digital and technological competences as well as the soft skills they need for the future. Our methodology is based on the STEAM philosophy, project-based cooperative learning, Design Thinking and gamification.

The bMaker School project aligns with the modified Spanish education law (LOMLOE) and the Sustainable Development Goals

Developing STEAM competences

Design Thinking

Computational thinking

Interdisciplinary projects

Cooperative working

Sustainable development (2030 Agenda)

Developing STEAM competences

Design Thinking

Computational thinking

Interdisciplinary projects

Cooperative working

Sustainable development (2030 Agenda)

Design Thinking

Computational thinking

Developing STEAM competences

Interdisciplinary projects

Cooperative working

Sustainable development (2030 Agenda)

What do teachers think?

It’s a really useful tool. The interface is simple and attractive. The projects are guided but give pupils space to develop their creativity and learn. This was our first year and we’ll be using it again next year.

Maite Rodriguez
Teacher, Real Colegio Alfonso XII

I would recommend bMaker School to any school – it’s a really well-designed solution and particularly useful for those starting to implement a technology project in their school.

Sara Rodríguez
Teacher, Colegio Europeo

With bMaker School, we have witnessed changes in students’ motivation, cooperation and imagination. It’s hugely rewarding to see them immersed in highly creative projects.

Rafael Pérez
Teacher and ICT Manager, Colegio Amanecer

We are really pleased with the bMaker methodology: interesting and fun projects that enable students to learn in a practical way and with great results. What’s more, support is always available and ready to assist with anything we need.

Marina Díaz
Teacher, Colegio Montealbir

I 100% recommend bMaker School to all schools. It’s a really versatile tool and really easy to use, and it can be adapted for any level. The teaching aspect works really well with the technical and practical side, and the result with students is fantastic.

Jorge Calvo
Teacher and ICT Manager, Colegio Europeo

%

would use bMaker School again next year

%

would recommend it to other teachers

%

think it’s easy to use from the first day

%

rate their bMaker School experience very positively

These schools are already bMaker Schools

bMaker School in the media

bMaker School has become a leading solution in Spain.

Magisnet

An educational product that takes another step forward in terms of technological innovation in the classroom.

Bussiness Insider

A 100% digital ecosystem used by thousands of young learners every year.

Educación 3.0

The first 100% digital and interactive platform for learning robotics and programming in the classroom.

El Economista

Not only does this tool support schools by providing all the material (platform, kits and content) for implementing the technology headache-free, it supports teachers and students too.

El Confidencial

bMaker School in the media

bMaker School has become a leading solution in Spain.

Magisnet

An educational product that takes another step forward in terms of technological innovation in the classroom.

Bussiness Insider

Not only does this tool support schools by providing all the material (platform, kits and content) for implementing the technology headache-free, it supports teachers and students too

El Confidencial

A 100% digital ecosystem used by thousands of young learners every year.

Educación 3.0

The first 100% digital and interactive platform for learning robotics and programming in the classroom.

El Economista

Contact us

Sign up to our newsletter

Privacy policy

14 + 2 =